Breakout But With Floor
The classic game Breakout, but with a twist.
This game was a submission for the Brackeys Game Jam 2021.2.
Note: the menu selection sound is quite crackly for some reason in the WebGL version, the downloadables shouldn't have this problem.
Tools:
First 5.5 Days
- Notes app on my phone
- Google Docs
(because I didn't have access to my laptop rip)
Last 1.5 Days
- Unity
- Visual Studio
- Paint (yes, not even Paint 3D)
- Some online png transparent background creator
- Google Fonts and some other online free font website (I forgot)
- sfxr
Instructions:
Click to shoot
A and D to move paddle
The goal is to get as high a score as possible.
You score points by shooting balls and breaking bricks (Each ball = 1, Yellow = 1, Green = 3, Orange = 5, Red = 7).
There are 8 levels, and 8 rows of bricks. You start out at Level 1 with 1 row of bricks. You unlock the next level by hitting the ceiling, thereby unlocking the next row of bricks as well.
You complete the game by hitting the ceiling in Level 8.
When you shoot a ball, it is "activated". Only activated balls can break bricks or unlock the next level when they hit the ceiling.
When a ball hits a brick, the ceiling, or another ball, it is "deactivated" and cannot break anything else for the rest of the game.
When you complete each level, your current score will be saved for that level and added to an overall score.
It is up to you to decide whether you want to aim for the high score in a particular level, or overall.
At any time you can also press E to end the game on your own accord.
That's all you need to know. Have fun!
Note: I haven't playtested this on Mac and Linux, so there may be unknown bugs on these platforms.
Update: I decided to do a postjam update of this game 6 months later because why not.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Escapade Games |
Genre | Action, Shooter, Strategy |
Made with | Unity |
Tags | 2D, Breakout, Bullet Hell, High Score, Unity |
Download
Development log
- Postjam updateFeb 27, 2022
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