Made in 48 hours for Ludum Dare 49.

Note: in WebGL there is a bug where sometimes the number would return to the wrong spot after you release the mouse. Restarting the game should fix it.


A game about slowly incrementing a ring of numbers, while making sure they don't enter a long cycle or infinite loop.

It's called Number Fission because even numbers split :)


Tools used:

- Unity 2020.3

- Visual Studio 2019

- Microsoft Paint

- sfxr


Update: I created a post-jam version and added 3 new downloadables below. The original jam downloadables are still downloadable and the WebGL version is still as it was during the jam. Probably won't be doing any more post-jam updates here, will focus on making it into a full mobile game.

Download

Download
Number Fission_win.zip 20 MB
Download
Number Fission_mac.zip 32 MB
Download
Number Fission_lin.zip 39 MB
Download
Number Fission_win_postjam.zip 20 MB
Download
Number Fission_mac_postjam.zip 32 MB
Download
Number Fission_lin_postjam.zip 39 MB

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